A key sound is a small part of the song being played, so if the player hits all the notes sucessfully, they hear the entire song correctly. Players can choose how many different buttons they want to play with in the various DJMAX games, anything from two button play up to eight button play is available, with the exception of three and seven button. Players are judged on their accuracy in hitting notes, given a percentage accuracy. 100% is a perfectly timed press, whilst the game scores anything less accurate at 10% intervals, so 90%, 80% all the way down to 10% and finally 1% then a complete miss.ÄJMAX also uses a 'Fever' system, vaguely similar to Star Power from the Guitar Hero series. Players can trigger Fever mode after they have sucessfully hit enough notes, causing the game to raise their score and combo multiplier by one. The highest level of Fever varies from game to game, with newer games featuring a maximum of seven over the previous maximum of five. Whilst Fever mode is activated, if the player does not trigger the next level of Fever quick enough, their multiplier is reduced back to one. Depending on the version of DJMAX, this either happens after the player has hit a certain number of notes, or after a set amount of time. There are various play modes in the DJMAX series. Most games have a standard play mode, where the player plays four songs in sucession using the number of keys of their choice, a challenge mode, where the player plays a specific set of songs in order to achieve a preset criteria to pass, and modes for playing back the songs and music videos featured in the game.
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